AI Insights · Timothy · January 2022
Top 5 Gacha Games on Android in South America: Q4 2021 Performance
Discover the performance trends of the top 5 Gacha Games on Android in South America for Q4 2021, including downloads, revenue, and active users.
The fourth quarter of 2021 showcased compelling trends for the top Gacha Games on Android in South America. Let's dive into the performance metrics of the top 5 games, based on data from Sensor Tower.
Genshin Impact: Natlan Launch experienced a dynamic quarter. Weekly revenue fluctuated, peaking at around $146K in early November. Weekly downloads saw a significant surge towards the end of December, reaching approximately 96K. Active users remained robust, with a steady increase from 536K in late September to over 556K by the end of December.
MIR4 demonstrated notable growth in revenue, starting at $22K at the end of September and climbing to nearly $117K by early December. However, downloads saw a decline, dropping from 124K in late September to around 24K by the end of December. Active users showed a slight downward trend, from 215K to about 210K over the quarter.
Rise of Kingdoms: Lost Crusade saw a varied performance. Revenue peaked at $145K at the end of September but declined to around $71K in early December before a rebound to $93K by the end of December. Downloads also fluctuated, starting at 93K in late September and surging to around 115K in the last week of December. Active users increased from 410K to 450K over the quarter.
Empires & Puzzles: Match-3 RPG experienced a stable revenue stream, peaking at $108K in late November. Downloads remained relatively steady, with a spike to 15.5K in the final week of December. Active users hovered around the 100K mark throughout the quarter, ending the year with 102K.
8 Ball Pool showed impressive engagement. Revenue increased from $58K in late September to nearly $89K by the end of December. Downloads were consistently high, peaking at about 437K in the last week of December. Active users exhibited a strong upward trend, rising from 3.6M to over 4.4M during the quarter.
These insights highlight the dynamic nature of the Gacha Games market on Android in South America. For more detailed analytics and insights, visit Sensor Tower.